Down in this post, I explained the system of it, so the developer can add support for Levels with this system.That means that now you have around 1.5 times as much space for a single area as you used to have for an entire level in the past.This allows you to move the model size limit from per-level to per-area.Select objects banks for your level (Optional).Set up many area dedicated settings every time.Set up many level dedicated settings every time.Change the level ID easily (if the level is replacing level 1, you can easily change that to e.g.Add and remove areas in your levels easily (with up to 8 areas per level).Here is a list of things that are already finished: